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Howlpack Piper (205) (Innistrad: Crimson Vow)
Howlpack Piper (205) (Innistrad: Crimson Vow)
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R 14.16 ZAR
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Rarity: | R |
#: | 205 |
Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
P: | 2/4 |
T: | 2/4 |
Rules Text Contains: | This spell can't be countered.
1G, T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Wildsong Howler Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
Set: | Innistrad: Crimson Vow |
Number: | 205 |
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